There once was a website called machinination. One of its admins had the nerve to call the third Hot Pursuit game garbage, just because it was a dolled up Burnout game, rather than aknowledging that it was a good game its own right.
Fuck him and fuck that website. I hope it burns in hell.
...Don't look at me like that, you don't even read this blog.
...OK, fine. I act my age for a second.
Do you know why MTV is still considered the number one music network, even though they only do the bare minimum of ACTUAL music television? Its because music television doesn't bring in ratings, not when its widely available on the internet. Its because MTV ISN'T a music network anymore, no matter how much they pretend to give a damn and no matter how much hipsters and rock fans whine and beg for them to play more music. MTV is popular because they're more, for lack of a better term, diversity than other networks. ...Or, you know, they used to be.
From the beginning Machinination was narrow-minded. To them, the only machinima that mattered were those made with first-person shooters like Halo. The persecption is that since FPS machinima requires that you work with other people for character movement, whearas Smash Bros machinima can be done by one person doing almost all the work, that Smash Bros doesn't even count as actual machinima.
However, there's no denying that there is a demand for music television. It's the very same audience that wants YTV to air Dragon Ball Kai even though the network is WAY past the point of appealing to teenagers. Its the same audience that has become as immature as Sonic fanboys because of Syfy's poorly handled rebrand and subsequent programming shift.
But in the end, we don't have to rely on ratings-driven cable networks to get the shows that deserve our time. And I sure as hell didn't need some stupid forum nor some juvinile MCN to find other makers or get some exposure for myself. You just need to know where to look.
Smash machinima is still being made today and the tools being used to make them require a lot more work than just recuriting body actors. Look past the low-res Brawl machinima lingering on the in-name-only Machinima network and you will find videos that will change your perception on what a Smash Bros macinima is. And no, I'm not just talking about Smash King.
They don't get much views, especilly compared to GMOD movies or SFM videos. Then again, machinima as a whole was never made for the purpose of popularity.
Neither was this blog post.